There are a few more modes also included in Crimsonland that throw in some tweaks and changes to the usual rules. Sure, there’s an element of skill involved too, but it does feel like too much emphasis is also placed on hoping you’re rewarded with the best abilities. Manage to luck out however and your score will rise. Should you be faced with poor firearms and unhelpful perks then chances are you’ll have a tough time as the waves progress. Unfortunately, you start to get a feeling your progress is measured in some way by the luck of your perks and weapon drops.
There are a lot of perks in the game overall and discovering not only what they are, but what ones work best with your play style is good fun. These come in many different flavours – everything from improved experience flow and poison bullets to melee abilities and increased chance of dodging attacks. After earning enough experience from killing enemies, you’ll level up giving you access to one of four random perks. While the same weapon and power-up drops can be picked up mid-game, it’s the perks that play a more interesting and important role here. Here it’s a matter of surviving as long as possible while scoring as many points as possible. Survival mode is easily the best in the game and one I found myself enjoying much more than the Quest. As you progress through the mode’s sixty stages though, you’ll unlock weapons and perks (more on those in a moment) for use in Survival mode. By around the third set of stages, fatigue started to settle, the repetitive nature of each stage becoming too much. Overall Quest mode barely feels like it’s deserving of its title, instead amounting to little more than an extended tutorial. The weapons aren’t particularly well balanced so be prepared to accidentally pick up the occasional dud amidst the chaos of battle. Rockets for example while powerful require excellent aiming while a trusty shotgun proves excellent in all situations. The more you play the sooner you’ll discover what weapons work better than others. The former consist of your usual spread, rapid-fire and explosive types while the latter can help you get out of sticky situations with nuclear bombs and spiralling fireballs. As you mow down creepy crawlies some may even drop weapons or power-ups. While that may sound like too much of a helpline, trust me when I say that it’s very easy to get swarmed, your health plummeting before your very eyes.
Your character, too, has his own health bar, meaning it will take a fair few hits to kill you off. Split across six sets of ten stages, each will see you fending off increasingly difficult waves of alien monsters, every kill getting you one step closer to filling a progress bar. Quest mode is where you’ll want to head first, introducing you to the game’s enemies, weapons and power-ups gently. This is an idea we’re all used to seeing in games by now but then again even well-trodden ideas can still yield fun aplenty. At most you’ll find yourself having to move around, shoot and sometimes reload as you attempt to eradicate any aliens heading your way. Within minutes you’ll pick up just what Crimsonland is all about – a straight up dual-stick shooter that keeps things very simple. Next up to add to that list is Crimsonland, a game that harkens back to the simpler days of gaming, where story is thrown out the window in favour of constant running and gunning. Gorogoa for example amazed with its stunning hand-drawn art and inventive puzzles while Mom Hid My Game! is a surprising and outright bewildering journey as you search for your games console. The game also features local co-op for up to four players.The Nintendo Switch played host to a number of bite-sized indie releases throughout 2017 – games that deliver an experience short but often memorable. Hallmarks of the game include the epic endless Survival mode, massive amounts of monsters on the screen simultaneously, dozens and dozens of weapons, perks, and levels, as well as immensely gratifying powerups. It’s amazing to be able to bring the best ever version of the game to Switch!” says Tero Alatalo, CEO of 10tons Ltd.Ĭrimsonland is a top-down twin stick arena shooter. In fact, we founded 10tons on the success of Crimsonland! We remastered the game in 2014, and have been working on the remaster ever since. ”Crimsonland was originally launched in 2003 and soon became very popular. 10tons today announced that the twin stick arena shooter cult classic Crimsonland will launch on Nintendo Switch on November 24th digitally via the Nintendo eShop for $13.99 USD / €13.99 EUR.